RollerCoaster Tycoon tapped into that appeal during a time when very few theme park management sims even existed. Managing a virtual amusement park and creating intricate thrill rides from scratch have an undeniable appeal. Others include Tales of Luminaria and Pearl Abyss’s new game DokeV.Many of those who played the RollerCoaster Tycoon series during its prime likely have quite fond memories of it. Park Beyond was just one of many games to receive more coverage at Gamescom.
Apparently, the graphics are so good that it doesn’t run well on PS4 and Xbox One.
Park Beyond will be released for PS5, Xbox Series X/S, and PC. The gameplay is easy to understand will still be hard enough to still be a proper challenge.įor the creative types out there, this one that’s worth looking out for when it comes out in 2022.
Closing Thoughtsįor those looking for a good new theme park simulator to sync your teeth into, Park Beyond the high range of customization will have you covered. It can help you bring more specific designs to life and allow for greater innovation. Of course, you can take it a step further and mix and match different visual package modules. You can easily create a candy-themed park or there’s also the wild west theme park. These packages contain modules that you can use to create a distinct style for the whole theme park. Speaking about managing or designing your park, they also revealed the first two visual theme packages in the game. Not every ride you make may attract visitors meaning you’ll have to put more effort into marketing and designing the ride to appeal to different audiences. This is a measurement that gauges visitors’ interest in certain rides around your park. There is also a system of the game called “Hooks”. It creates a frantic but deep management system that always demands your focus. This includes managing staff, prices, or even being involved in loans and events. Once you’ve got facilities opened up, there’s gonna be a lot of things that follow later on. When managing the park there’s a lot of things that you need to pay attention to such as visitors’ condition, whether they are in a good mood, what facilities they need, or even if they have money to spend and are having fun at your park. Being the creators of the Tropico series, Limbic Entertainment has included various different functions into the game management system to really give players plenty of freedom, while also keeping it clear for newcomers. It’s not a simulation game without a good management system, and Park Beyond does certainly stand out. If you want to make a theme park that is more catered to teenagers, then there’s a certain step that you need to consider first while also gauging the risk and rewards from that decision. This means it’s very important to pay attention and consider which one suits your park situation the most. There are a lot of choices that you can pick and each of them uses different strategies altogether. In these meetings, you’ll be involved in a very serious discussion about what is the best strategy to manage your park going forward. Before every mission, the game will put you in pitch meetings with different NPCs handling high positions in your park, like Mr. It seems the develops didn’t want the player to just complete missions but also play a part in how the parks are run and developed. One of the main things that get you more involved with the story is the Pitch Meetings. Aside from managing the park, sometimes you need to do certain story missions with twists and turns. Unlike most games from the genre, Park Beyond has a pretty serious story-driven campaign. I’m really surprised how good the game looks even from a first-person viewpoint. You can even build on top of the previously built theme park facility so you’re not even limited by landscapes.Īfter finishing a course, you can even do a test drive in first-person mode or fixed camera perspective to see how well it is coming together. From the video demonstration, it feels really smooth to make a dollar coaster. The ride creator tools are fairly easy to use, allowing you to grab and move parts around with ease.
The way this system works is pretty much the same when you trying to make a roller coaster track around your park. Again, it really allows your creativity to shine. An example of this is the catapult that could launch a coaster train to different tracks or one that lets you fly around like riding a plane.
This system allows you to create, modify and upgrade your coasters with unique modules that are already being impossified. To make things even crazier, Park Beyond also offers a Modular system that as far as I know only applicable to Roller Coasters. During our playtest, some people spend hours perfecting one ride while others spend one hour making a few smaller simpler rides. Follow Beyond has also gone to greater lengths to be accessible to everyone.